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Thinking with Type coverThinking with Type
by Ellen Lupton

Building on her years of experience both as a designer and an educator, Lupton presents a sturdy primer on type and its use, charting a course through early forms of type and anatomy, to modern usage and common pitfalls (including some wonderful bits about crimes against typography). This is a great place for newcomers to typography to start, and a strong resource for experienced designers to brush up with. And it’s beautifully designed to boot.

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Understanding Comics coverUnderstanding Comics
by Scott McCloud

Though the main subject here is about comic books as an artistic medium and a vehicle for storytelling, all of its lessons are just as applicable to design problems. The entire book appears in the format it champions, a graphic novel, narrated by the comic book version of the author. This is a fantastic book to help you think about design from a different angle and gain deeper insight into the decisions you are tasked with making as a visual storyteller.

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Making and Breaking the Grid coverMaking and Breaking the Grid
by Timothy Samara

A worthwhile book on grids. After a brief introduction to grids and their usage, the book launches into gallery mode by showcasing examples from a variety of media. It breaks down the grid being used in each piece while walking through a broad range of styles and solutions. Less academic than other grid books, but succeeds in depicting solid problem solving.

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Comics and Sequential Art coverComics and Sequential Art
by Will Eisner

While the focus of Eisner’s book is on visual storytelling in comic books, the lessons are equally useful for all students of visual media. Topics covered include the anatomy of a story, how visuals can impact and drive a story forward, and using visual media as a means of artistic expression.

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Type & Typography coverType & Typography
by Phil Baines and Andrew Haslam

Notable for its breadth of coverage in just about all aspects of typography. This book can serve as a great overview of topics, and makes a good reference for matters of type anatomy, type layout, grids and related terminology.

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Detail in Typography coverDetail in Typography
by Jost Hochuli

A brief but sturdy look at the finer points of typography, including readability and line length, type selection, optimal sizing and spacing, and the magic of well considered type. Serves as a great desktop reference for typographic guidelines.

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Visual Literacy: A Conceptual Approach to Graphic Problem Solving coverVisual Literacy: A Conceptual Approach to Graphic Problem Solving
by Judith Wilde, Richard Wilde

A ground-level course in basic design principals like rhythm, pattern, focal point, and contrast presented as assignments from a design class complete with creative thinking exercises and real solutions from the authors’ students. Solid advice and examples to help you walk before you can run. These principals are so fundamental, yet are so easily overlooked daily.

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Grid Systems in Graphic Design coverGrid Systems in Graphic Design
by Josef Müller-Brockmann

Your basic course in grid work. Though I will probably be drug outside and beaten, I have to say that this book is not the bees’ knees. While it is an incredibly worthwhile book in grid systems, there are many more, newer volumes that are, I dare say, easier to digest. Many designers find this book to be the end-all-be-all, most of that is due praise because Müller-Brockmann was pretty much the first guy to synthesize this information. All I am saying is every designer should read at least one grid design book, and this is the daddy of them, but do some research, you may find one that works better for you (even if they are just presenting the same information a little differently).

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The Elements of Typographic Style coverThe Elements of Typographic Style
by Robert Bringhurst

An essential book for anyone who uses type in design. Yeah, that’s right, I mean you. As a graphic designer, you owe it to yourself to read more books like this. Inside, you will find some hardcore principles of design, like The Golden Section, a thorough disection of type forms, type usage and layout, type identification, and ever so much more. Mostly focused on page design and print material (skewed towards type layout) but contains ridiculously useful information which is easily applied to all forms of design. For a more basic, but equally worthwhile starter course, try Stop Stealing Sheep & Find Out How Type Works by Erik Spiekermann and E.M. Ginger.

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Jason Santa Maria is a graphic designer living and working in sunny Brooklyn, NY. More »


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Comics and Sequential Art coverComics and Sequential Art
by Will Eisner
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Oddities & Diversions

Frenzic

Frenzic, an awesome and addictive puzzle video game, is now out for the iPhone. This is one of the first iPhone games I haven’t been bored with after 10 minutes. From your friends at The Iconfactory and ARTIS Software.

Snow Angel Letterpress Cards

Simple and gorgeous letterpress holiday cards with blind printed snow angel. Great use of the medium.

The (Mostly) True Story of Helvetica and the New York City Subway

The (Mostly) True Story of Helvetica and the New York City Subway, a long and engrossing read on the history of typography in the NYC Subway.

Past Oddities & Diversions »